



Align, Mirror & Pivot Tools for Blender
zJayTools v1.7 is a compact and powerful Blender add-on designed for fast alignment, clean modeling, and precise control over transforms and pivots.
Inspired by Maya-style workflows, it’s perfect for hard surface artists, game asset creators, and anyone who wants fewer clicks and more control.
Vertex Align (X, Y, Z)
- Align vertices to Min, Center, or Max per axis. Ideal for paneling, modular kits, and hard surface detailing.
Origin to Selected Vertex
- Snap object origin to any vertex in Edit Mode.
Center Pivot to Mesh
- Centers origin based on visible geometry - useful for exports to Unity/Unreal.
Flip Object (X, Y, Z)
- Flip meshes along any axis instantly for symmetry corrections.
Duplicate + Mirror
- Quickly mirror and duplicate selected objects.
Apply / Freeze / Reset Transforms
- Cleanly apply or reset object transforms with one click.
Isolate Selection Toggle
- Hide everything except your current selection. Toggle again to restore.
Show All Hidden Objects
- Reveal all hidden objects in the scene.
What's Included
- zJayTools_v1.7.py - Blender Add-on Script
- README.txt - Installation Guide + Tool Descriptions
- LICENSE.txt - Personal + Studio License Terms
Future Updates
- zJayTools is continuously growing. New features and improvements are planned to enhance your workflow even further.
- All future updates are free for existing customers!
Got questions, feedback, or want to support the project?
Feel free to message me here on ArtStation. Or if you'd like to support future updates, you can donate via PayPal.Me/zjaylab .
Every bit helps and is greatly appreciated!
Thanks for checking out zJayTools v1.7!
This project is something I built to speed up my own Blender workflow , and I’m excited to share it with fellow artists.
If you find it helpful and want to support future updates, feel free to donate here:
👉 paypal.me/zjaylab
Got feature ideas or questions? Just send me a message here on ArtStation!